DEX (abbreviated for Dexterity) is a recurring parameter status for each character's hit accuracy in the Trails gameplay. It is paramount to each character's chance of hitting enemies with evasiveness.

Agility is compared against Dexterity to regulate the probability of avoiding being hit.


  • Can be increased with armor, shoes, and accessories.
  • Equipping EP and Strike Quartzes.
  • Using Arts like Shining


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