MOV (abbreviated for Movement) is a recurring parameter status for each character's movement in the Trails gameplay. It is paramount to each character's maximum walkspace on the battle grid.
Between all characters in battle, the character can walk between the grid spaces within their max range of how far
- Can be increased with armor, shoes, and accessories.
- Equipping MOV or other Wind Quartzes.
- Using Arts like Sylpheed
- Reduced by "Status Down" abnormal statuses
- Enhanced by "Status Up" abnormal statuses, and food dishes